Destructive Potency

Destructive Capacity
Destructive Capacity is the term used to determine the amount of damage a character can produce. It is normally the deciding factor of VS matches along with Speed. It is measured in units of energy.

Standard sizes
The values for 4-B and above are obtained from here. The calc assumes that the blast is omni-directional (spherical), as is generally the case in most fictional occurrences, and that the energy output is sufficient to destroy the entirety of the cosmic structure.
 * Moon level: Earth's satellite Moon.
 * Planet level: The Earth.
 * Dwarf Star level: Brown Dwarf star (specifically, the OTS 44).
 * Star level: The Sun.
 * Solar System level: The star system known as the Solar System.
 * Multi-Solar System level: This level is considered for characters that can destroy more than one Solar Sytem.
 * Galaxy level: The Milky Way galaxy
 * Galaxies in fiction tend to be destroyed completely, not dissociated. Hence, it is far more logical to index a common occurrence of compete obliteration instead of an obscure one like dissociation.
 * We have a different interpretation regarding black holes. Simply put, we disagree with the premise of utilization of black holes for energy outputs, primarily because black holes rarely follow any scientific logic whatsoever. To know more, continue to read here.
 * Multi-Galaxy level: Instead of doubling the value of Galaxy level, the distance between two galaxies needs to be accounted for as well. A calc for energy required to destroy two galaxies was done with the assumptions:
 * Distance between them as the minimum distance between Milky Way Galaxy and the next closest similar-sized galaxy, the Andromeda galaxy.
 * A spherical blast, strong enough to obliterate the contents of both galaxies at the same time.
 * Hence, the value obtained is the energy required to destroy two galaxies at a realistic distance.
 * Universe level: Given that the universe's actual size is unknown, we do not know the amount of energy that would be required to destroy all matter within it. As such, the bare minimum value for the observable universe is taken in consideration.

High
Currently used to denote high end of a particular Rank, it will here-on no longer be utilized in that manner. "High" will be utilized only if the instance matches with the revised Attack Potency chart.

Example: If a character is in the upper range of a Rank such as Solar System level, said character will be listed as "Solar System level+", not "High Solar System level".

Low
Currently used to denote low end of a particular Rank, it will here-on no longer be utilized in that manner. "Low" will be utilized only if the instance matches with the revised Attack Potency chart.

"At least"
Should be used to denote the lower cap of a character, if the exact value is indeterminate.

"At most"
Should be used to denote the higher cap of a character, if the exact value is indeterminate.

"Likely"
Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should be favourable.

"Possibly"
Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should also be indeterminate.

Trivia

 * To know the equivalent prefix for a particular exponential value, please see this page.
 * A Foe is a unit used to measure the energy released by a supernova, and is equivalent to 1044 Joules.